Introducing Motor, Part 2: Advanced usage
editor or just Ctrl-D to close the window.
A backtrace, a summary of how your program got to where it is, or call
stack, can be viewed with Alt-S key. It allows you to open an appropriate
part of the source code in the editor and view information about each
function call, such as parameters, file name and line number. Very
useful when you want to find out how long the way to the current
line in the source was.
Sometimes programs crash with "core dumped" message. Every time you
see this message a file named "core" is created in current directory.
Program can crash this way due to run-time problems ("segmentation
fault" is the most frequent cause) or it can be forced to dump core
and terminate with SIGQUIT (usually generated by the SysRq key), for
example. So what is core? It's a file that holds all the information
about your program before it crashed. It can be loaded then and all
the code around the line that crashed as well as the variables can be
inspected. Motor also allows you to load a core dump. All you need is
to select "Load core dump" in the "Debug" sub-menu and point it to the
'core' file. The information window will be displayed then and if
everything went ok, the point in source where the program crashed will
be highlighted. Now you can invoke a call stack viewer, etc. Note that
you're inspecting a core dump, a still image of your program state, so
no further program execution is possible.
All the IDEs I've seen before have had the same problem. If you
want to connect your own written library to a project and you are also
going to debug it along with your program, you had to include all the
library source files into your project. This I will say, is not a very
good way. So I decided to solve that inconvenience in Motor. With it,
you can easily add the whole library, which is built if needed, every
time you recompile a project. It can be easily removed from the project.
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